roseVeRte Development Blog

roseVeRte Games Development Blog

Wow, I just realized that I haven’t updated my blog here for quite a long time.

I’m so sorry. It’s pretty hard to maintain couple of social media platform and the blog in 2 languages.

Anyway, like what you might now from my twitter etc, now I’m at the middle of developing CAFE 0 ~The Sleeping Beast~, and I will introduce you the waiter who will be in charge this time.


A bit about the waiter, Noir.

Like Sui, Noir is not human.
He always think that human is troublesome, since they have a lot of think to consider before taking an action.
Especially the main character this time, Corliss.

Corliss is not the type of human who will think a lot before taking an action.
Instead she is the type of human who will do what people told her.
Until now she feels it is comfortable, but at the time she died, she doesn’t even realize of her death and has no clue if she should die in peace or not.
This irritated Noir a lot, since if she keeps being stuck at the Cafe 0, it means his job is not done yet.

He sends Corliss back to the seven days before she died, and forces her to find the hints which he uses to choose the past event to show within her dream.

Is there any meaning of watching the past event like watching a movie?
Maybe not, maybe yes.

Remember, he is not a human and he is waiting you to play.


“I have work to do so just go with the flow.” –Noir


 

*Sorry for my broken English.

Well it is not completely new since it has been released a week ago.

Yes , “How to Take Off Your Mask” is released. You can get it here.
Or at roseVeRte Store here.
The Steam version will be released at July 10th. You also can get the Steam key if you bought in official website (the links above).

Also I decided to affiliate a game made by my Japanese friend
It’s called “Reunion of Angel”, and you can see it here.
It’s fully voiced in Japanese and the price is 8 USD 🙂

East Tower Kuon is also available on Steam now. Kurenai and Complete Edition should be ready in couple months 🙂

:O

“…”

Okay I’m really surprised when I found out that the last time I updated this blog is Oct 2014.
It’s around half year ago!!! orz…

I’m very sorry. There are too many things to do and I hardly update this blog.

Well then, to be truth I’m not sure from where I should start.
Maybe a lot of you has already known about the cafe 0 and duplicity release on Steam, so maybe I’d better speak about the next game.

The game, “How to Take Off Your Mask” is still in development.
My target is to release it at late Spring 2015, though if something happened I might postpone it until Summer 2015.
You can check the official website at here.
The length is  between Kuon and Kurenai route from East Tower.
Maybe some people are wondering if it will be like East Tower, a continuing story.
I must say… well… it might sound like it, but it will really end.
The case is finished within the game, and about the continuation, it all depends on the players’ reaction if I need to continue it or not.
Even if there’s a continuation in future, you won’t need to play the first game to understand the story.
Of course I want to make the continuation if I could, but I don’t want to only make this game for years like what I did with East Tower.
You’d better imagine a short story shoujo manga if you want to know what will this be.
My concept within this game is 1MC x 1 romancable guy. Don’t expect to romance the side characters within this game yet.
The side characters, might be the main romancable for the continuation game (with different MC).

And then for the current process:
Most of the sprites are done, also the scenario and the translation.
I only need to have it proofread and also I still need the CGs to be done.
If there’s nothing happened, I might release the PV at the end of this month of beginning of next month.
I plan to start a greenlight campaign once the PV and screenshots ready 🙂

For the East Tower which just got greenlit:
I won’t release this game so soon on Steam.
There are a lot of thing to test, and I want to finish the new game first before make the Steam version.
…And I still need to make the new Cafe 0 swt. Sometime I really hope if I can do kagebunshin no jutsu.

Okay then, see you next time 🙂

Chu-3

Okay.

First, I’m so sorry for abandoning this blog for quite a while –;; I’ve been very busy for various thing, and recently I just remembered that I haven’t even announced about the Steam Greenlight project I have. Ouch.

So here are they:

1. CAFE 0 ~The Drowned Mermaid~ http://steamcommunity.com/sharedfiles/filedetails/?id=267528392

CAFE 0 ~The Drowned Mermaid~

CAFE 0? Again? Maybe some of you will say that, even me. I must say CAFE 0, even if a lot of people hate it because it shows you the bad, evil side of human, is one of the most success game I have. This game is kinda choosing the player. If someone hate it they will hate it forever, and if they love it they will get addicted. My purpose when I made this game, was to make a game which people can’t forget, and able to move the player’s emotion. Actually I planned to add the new CAFE 0, CAFE 0 ~The Sleeping Beast~ to Steam for my first Steam game but… because of the personal circumstances I have here, I couldn’t do that. The game is still in production and I delayed it to next year, since I hope to use a pro illustrator who is very busy this year. Anyway, please help me to upvote it 😀

2. dUpLicity ~Beyond the Lies~ http://steamcommunity.com/sharedfiles/filedetails/?id=286451321

dUpLicity

dUpLicity is the first otome game I’ve ever made. When I had the idea, I already worried because it was too dark. Can this kind of otome game sell well? Idk but I really wanted to make it. Then I made the first free version of duplicity as my first try in making game. I must say that I learned so many things from that game. before making the commercial version, I did my search on oelvn that time and I thought that I need to make a complex game play to make it sell well in western audience. This is wrong. Even though I enjoyed in writing the story, making the system was damn troubling me a lot. And then, many users told me that they couldn’t win. This made me stop making simulation system. I’m not saying all simulation is bad, but it’s not my cup of tea. And from the experience I know that something I can’t enjoy to make won’t make users fun in playing as well. That’s why I try to make the system more simple in my future games. Yet I got a lot of email saying that dUpLicity’s story is really good and people are thanking me for making the game. That’s why I won’t stop distributing this game. I plan to give the guide for free when the game released on Steam and stop the membersite btw 🙂 (not enough time to maintain it orz)

Read the rest of this entry »

I’m sorry that I’ve been absent from this blog for a while 🙁
I’ve been busy in developing and testing the game, and when I thought that… I need to write something here, I already lost my energy LMAO

Anyway, finally the last part of East Tower is done! But for MAC and WIN only ^^;

Like what I’ve mentioned before, in this route you’ll be able to determine what the main character will be at the end based on your choices. The game is pretty long. Maybe 6-10 hours in my estimation. And… compare to the other three, this version is the most “wild” in suggestive meaning SWT.

The summary for Kurenai route is as below:
A dazzling light appeared as soon as the game started, and before she realized it, the other participants disappeared. However, she wasn’t alone. The redheaded man who should’ve disappeared as well stood before her. He initially seemed kind of strange, but ultimately they decided to move on together. Who is he? Is he the hacker, the one who has been causing trouble for everyone? Find out the truth about East Tower!

Opening 2:

I never thought that I would spend 2 years to make this game -.- While debugging I realized that my drawing style is pretty changed and sometime I can’t resist my desire to fix and fix it again… but it will make the game won’t be finished eternally T-T

Anyway, for iOS and Android version, please wait for a while until I can make the mobile version.

I need to redo some code, since animation files won’t work on mobile. Also, there are some mobile only bugs which made me need to test all of the version (Jap, English, ios, Android), and if I need around 10 hours to test 1 version, it means I will need 40 hours to test all of these ><

I’m so sorry but I want to make sure everything is fine before I release the game.

Just couple weeks again! Please wait it patiently! 🙂

Okay, guys and girls, if you have bought any of roseVeRte apps on Android and got a glitch or crash or anything during playing, please send an email to support(at)roseverte.net
*change (at) to @

You might find option from Android to report the issue or something like that, but I can’t understand the issue reported by Android, since it gives me report in native java language which I don’t understand T-T and also, it doesn’t give me any information about you so I can’t reply to you directly.

Like some of you might already know, I build the game using Adobe Air and I’m clueless about the native language of Java (Android) or XCode (iOS). I can help you more if you tell me the game title, and how did you meet the issue. The issue you found might only occur on your device (as Android has too many kind of devices with each unique specs). Also, it might happen because of a corrupted save data, which means to fix it I need you to delete one or all of your save data inside your sdcard or internal memory.

As far I have 3 android devices, which one of them is not appropriate for my game because of the low specs. I’ll try to help you as far as I could do, but I need the actual information from you to fix it. I hope for your cooperation and thank you 🙂

Hi there!

Sorry for not updating this blog for quite a long time ^^;

So okay, I want to tell you that a week ago(?) I’ve released the android version of dUpLicity~Beyond the Lies~.

GooglePlay:
Demo (Free):https://play.google.com/store/apps/details?id=net.roseverte.duplicitydemo.en
Full Version (10.00USD):https://play.google.com/store/apps/details?id=net.roseverte.duplicity.en

I use the ren’py porting function to port this one so… if you found any crash, I’m sorry that it might be caused by the engine which I can’t fix it myself ^^;

And then… for East Tower – Kurenai. Let’s see… what kind of information I can provide.

1. This game might be the longest within the East Tower series. I’ve been thinking to split this into two, but then it seems that I can’t do it at iOS (I will need to use In App purchase but then the engine I use hasn’t supported it yet)

2. There will be more endings. Not only, love, normal, and bad (like when you make a false selection), but also 4 type of true endings… WHAT 4??? Yes. They are all true ending, but it will differ based on your choice, since your choice will determine the Main Character’s type like what I said before. Seme or Uke and Female or…

3. Male! So yes, I’m considering to make BL ending at this route! If you worry about the MC doing sth like sex surgery in reality, don’t worry it won’t be happened. The condition, situation within this route is different. *I can’t say it in detail because it would be a huge spoiler!!

4. You might know what happened after Akio, Takashi and Kuon route. Errmm…. I don’t know yet if I will make a quite long after story since it is already quite long itself (kurenai route).

Hope you like it!

 

It’s been quite long since the last time I’ve updated my site. March? ^^; I kinda feel I wrote more at tumblr lately.

Anyway, first I’d like to introduce some apps I’ve recently released (・ω・)

East Tower (Android) ←Click to jump to Google Play
Currently Available routes: Akio and Takashi

 

East Tower – Kuon ←Click to jump to AppStore
*not that new but I haven’t announced this on this blog… so ^^; 

And the current process:

I’m now writing the plot for East Tower – Kurenai. This one, might be the longest East Tower I’ve ever made. I have a few of ideas of East Tower – Kurenai that might change later, depends on the situation:

1. You can make the mc aggresive (seme) or passive(uke) depends on your choice.

2. There will be 2 big parts, the stage1~7 like what you know and the part where east tower run into chaos.

3. There are after story of other characters. (might be disposed if I have no time)

4. Some animals will appear and they might have big roles.

5. There will be more than 2 ending (normal and love)

6. Harem ending? (I’m still considering this but it might be hard to make)

Well then! Hope you like it 😀

Some people has complained me, saying my game is too expensive even though it is voiced. Okay let me explain in now how “voices” will make the work more complicated than an unvoiced game.

See, to make a game we will have the scenario (of course).
Let me show you the screen caps of my scenario (in Japanese, already being proofread)

image

 

I can’t just give this to the Voice Actor to read. First I need to make an excel file of this like:

image

 

yep. I need to write down the voice code, and comment, to make them know what is the situation when the characters are speaking. But again, this is not the script I need to give to the voice actors. I need to make it show vertical! Japanese are used to read vertical scripts, and most of the VAs I used asked me to write it that way. Remember Japanese comic? they are all written vertically. I need to convert it to:

 

image

 

Yes. this one is pdf, and what I gave to Misaki VA.Well I bet all developers have their own style to make the final script, so it might be differ each other.

So, is this finished? No.

after I gave this final script to the VA, they will send me the voice data in like 1-2 weeks. and then I need to check them. cut the voice per dialogue, and delete some part which they recorded their breath too loud (like ighhhh when they took breath between words), and then check. Since some VA read the dialogue wrongly ^^;;; like “oishiii”(long i) and “oishi” is different. Also some kanji have 2 way of reading. 「何百面相」can be nanbyaku mensou, or nani, hyakumensou. *dies and sometime I have no choice to ask them retake the voice. Not mentioning the noise. Yes, I need to clean the data from noise too! ^^;;

And then lastly debugging. I need to make sure I’ve put the right voice on the right dialogue. Yes that was a long progress to do ^^;;;

…thought it’s not really a new year anymore orz. Sorry for being too late. Too many things happened at Christmas and New Year.

I lost my iPhone at Christmas Eve at Malaysia’s taxi or airport (I’m not sure which one) so my earlier days on this new year were full of panic. I need to get a new iDevice first before I can make Kuon route. orz. Also it was a great rain when I attended the winter comiket last year. Full of people, yes. And too many bellongings orz. Thanks to some VAs, I finally managed to bring my stuff there and home safely (yeah they helped me to sell the stuffs there).

About comiket, seriously I was surprised. There are too many people (of course) but more than that, people close their table much much faster than any other cons I have ever attended. Comiket is just 1 day (it was 3 days long, but different circles will attend on each days), 10am to 4 pm. But then many circles has already closed at 12, even if their games are not sold out. Then at 2pm, people surrounded my table has already started to close their table too. TOO FAST. I mean, it’s not cheap! Just 1 day and it costs more than 100 usd! But seems that people who came from different region wanted to close the table earlier so they can go to other booth, or go to Akihabara to buy some stuffs there. I see I see… but then my table there was so lonely without any people surrounded me 🙁

anyway, The new year has already come, so I’ll start to make kuon route asap.

This route, might be darker. And actually I kinda confused how to add the comedy onto it.

Hope you’ll like this one too ^^;;;