roseVeRte Development Blog

roseVeRte Games Development Blog

Wow, I just realized that I haven’t updated my blog here for quite a long time.

I’m so sorry. It’s pretty hard to maintain couple of social media platform and the blog in 2 languages.

Anyway, like what you might now from my twitter etc, now I’m at the middle of developing CAFE 0 ~The Sleeping Beast~, and I will introduce you the waiter who will be in charge this time.

A bit about the waiter, Noir.

Like Sui, Noir is not human.
He always think that human is troublesome, since they have a lot of think to consider before taking an action.
Especially the main character this time, Corliss.

Corliss is not the type of human who will think a lot before taking an action.
Instead she is the type of human who will do what people told her.
Until now she feels it is comfortable, but at the time she died, she doesn’t even realize of her death and has no clue if she should die in peace or not.
This irritated Noir a lot, since if she keeps being stuck at the Cafe 0, it means his job is not done yet.

He sends Corliss back to the seven days before she died, and forces her to find the hints which he uses to choose the past event to show within her dream.

Is there any meaning of watching the past event like watching a movie?
Maybe not, maybe yes.

Remember, he is not a human and he is waiting you to play.

“I have work to do so just go with the flow.” –Noir


*Sorry for my broken English.

Well it is not completely new since it has been released a week ago.

Yes , “How to Take Off Your Mask” is released. You can get it here.
Or at roseVeRte Store here.
The Steam version will be released at July 10th. You also can get the Steam key if you bought in official website (the links above).

Also I decided to affiliate a game made by my Japanese friend
It’s called “Reunion of Angel”, and you can see it here.
It’s fully voiced in Japanese and the price is 8 USD 🙂

East Tower Kuon is also available on Steam now. Kurenai and Complete Edition should be ready in couple months 🙂



Okay I’m really surprised when I found out that the last time I updated this blog is Oct 2014.
It’s around half year ago!!! orz…

I’m very sorry. There are too many things to do and I hardly update this blog.

Well then, to be truth I’m not sure from where I should start.
Maybe a lot of you has already known about the cafe 0 and duplicity release on Steam, so maybe I’d better speak about the next game.

The game, “How to Take Off Your Mask” is still in development.
My target is to release it at late Spring 2015, though if something happened I might postpone it until Summer 2015.
You can check the official website at here.
The length is  between Kuon and Kurenai route from East Tower.
Maybe some people are wondering if it will be like East Tower, a continuing story.
I must say… well… it might sound like it, but it will really end.
The case is finished within the game, and about the continuation, it all depends on the players’ reaction if I need to continue it or not.
Even if there’s a continuation in future, you won’t need to play the first game to understand the story.
Of course I want to make the continuation if I could, but I don’t want to only make this game for years like what I did with East Tower.
You’d better imagine a short story shoujo manga if you want to know what will this be.
My concept within this game is 1MC x 1 romancable guy. Don’t expect to romance the side characters within this game yet.
The side characters, might be the main romancable for the continuation game (with different MC).

And then for the current process:
Most of the sprites are done, also the scenario and the translation.
I only need to have it proofread and also I still need the CGs to be done.
If there’s nothing happened, I might release the PV at the end of this month of beginning of next month.
I plan to start a greenlight campaign once the PV and screenshots ready 🙂

For the East Tower which just got greenlit:
I won’t release this game so soon on Steam.
There are a lot of thing to test, and I want to finish the new game first before make the Steam version.
…And I still need to make the new Cafe 0 swt. Sometime I really hope if I can do kagebunshin no jutsu.

Okay then, see you next time 🙂



First, I’m so sorry for abandoning this blog for quite a while –;; I’ve been very busy for various thing, and recently I just remembered that I haven’t even announced about the Steam Greenlight project I have. Ouch.

So here are they:

1. CAFE 0 ~The Drowned Mermaid~

CAFE 0 ~The Drowned Mermaid~

CAFE 0? Again? Maybe some of you will say that, even me. I must say CAFE 0, even if a lot of people hate it because it shows you the bad, evil side of human, is one of the most success game I have. This game is kinda choosing the player. If someone hate it they will hate it forever, and if they love it they will get addicted. My purpose when I made this game, was to make a game which people can’t forget, and able to move the player’s emotion. Actually I planned to add the new CAFE 0, CAFE 0 ~The Sleeping Beast~ to Steam for my first Steam game but… because of the personal circumstances I have here, I couldn’t do that. The game is still in production and I delayed it to next year, since I hope to use a pro illustrator who is very busy this year. Anyway, please help me to upvote it 😀

2. dUpLicity ~Beyond the Lies~


dUpLicity is the first otome game I’ve ever made. When I had the idea, I already worried because it was too dark. Can this kind of otome game sell well? Idk but I really wanted to make it. Then I made the first free version of duplicity as my first try in making game. I must say that I learned so many things from that game. before making the commercial version, I did my search on oelvn that time and I thought that I need to make a complex game play to make it sell well in western audience. This is wrong. Even though I enjoyed in writing the story, making the system was damn troubling me a lot. And then, many users told me that they couldn’t win. This made me stop making simulation system. I’m not saying all simulation is bad, but it’s not my cup of tea. And from the experience I know that something I can’t enjoy to make won’t make users fun in playing as well. That’s why I try to make the system more simple in my future games. Yet I got a lot of email saying that dUpLicity’s story is really good and people are thanking me for making the game. That’s why I won’t stop distributing this game. I plan to give the guide for free when the game released on Steam and stop the membersite btw 🙂 (not enough time to maintain it orz)

Read the rest of this entry »

Hi there!

Sorry for not updating this blog for quite a long time ^^;

So okay, I want to tell you that a week ago(?) I’ve released the android version of dUpLicity~Beyond the Lies~.

Demo (Free):
Full Version (10.00USD):

I use the ren’py porting function to port this one so… if you found any crash, I’m sorry that it might be caused by the engine which I can’t fix it myself ^^;

And then… for East Tower – Kurenai. Let’s see… what kind of information I can provide.

1. This game might be the longest within the East Tower series. I’ve been thinking to split this into two, but then it seems that I can’t do it at iOS (I will need to use In App purchase but then the engine I use hasn’t supported it yet)

2. There will be more endings. Not only, love, normal, and bad (like when you make a false selection), but also 4 type of true endings… WHAT 4??? Yes. They are all true ending, but it will differ based on your choice, since your choice will determine the Main Character’s type like what I said before. Seme or Uke and Female or…

3. Male! So yes, I’m considering to make BL ending at this route! If you worry about the MC doing sth like sex surgery in reality, don’t worry it won’t be happened. The condition, situation within this route is different. *I can’t say it in detail because it would be a huge spoiler!!

4. You might know what happened after Akio, Takashi and Kuon route. Errmm…. I don’t know yet if I will make a quite long after story since it is already quite long itself (kurenai route).

Hope you like it!


It’s been quite long since the last time I’ve updated my site. March? ^^; I kinda feel I wrote more at tumblr lately.

Anyway, first I’d like to introduce some apps I’ve recently released (・ω・)

East Tower (Android) ←Click to jump to Google Play
Currently Available routes: Akio and Takashi


East Tower – Kuon ←Click to jump to AppStore
*not that new but I haven’t announced this on this blog… so ^^; 

And the current process:

I’m now writing the plot for East Tower – Kurenai. This one, might be the longest East Tower I’ve ever made. I have a few of ideas of East Tower – Kurenai that might change later, depends on the situation:

1. You can make the mc aggresive (seme) or passive(uke) depends on your choice.

2. There will be 2 big parts, the stage1~7 like what you know and the part where east tower run into chaos.

3. There are after story of other characters. (might be disposed if I have no time)

4. Some animals will appear and they might have big roles.

5. There will be more than 2 ending (normal and love)

6. Harem ending? (I’m still considering this but it might be hard to make)

Well then! Hope you like it 😀

Sorry for the long update. Too many things happened lately and I didn’t have enough time to update this blog.

Okay, so, like what you might already notice, Cafe 0 ~The Drowned Mermaid~ has been released for iOS last month. I’m so sorry that I can’t release East Tower – Takashi on schedule (which I hoped to release last month actually) because of various reasons.  The proofreading (Jap) kinda took more time than Akio, because the person in charge is very busy now, and then I got sudden business to go aboard for more than a week, and then some of the voice data needs to be retaken, because of echo and some other technical problems. And also, this one will be longer than Akio. I will sell it at same price with Akio route, 5.99 USD. 🙂 I haven’t finished coding East Tower-Takashi now, but as long as what I see from the scenario, I bet it will be around 50% or more longer than Akio route.

And then… well actually, I kinda redraw some sprites (again) to fix their eyes for Takashi path. swt. Akio path, and the Lite one will also get the update later once I’ve done the Takashi path. Another thing new at Takashi path, is, that I’ll use 9 VAs. (I use 7 at Akio path) 2VAs will join this game, which will voice some character that appear in the past arc.

Last, for anyone that wait the Android version of the game, I must say I’m very sorry to say this but, I still can’t make the Android version currently. Not just because I will need more time for it, but I also just realized that, I might get problem with google checkout, because of my country movement. I registered google checkout using my Japan address and bank acc, but then if they ask for identity confirmation, I won’t be able to prepare it because I moved to other country. And my current country is one of the country where we can’t sell paid apps yet in google play store. SWT. Another problem is, the file size. I hardly compress the file below 50MB because it’s fully voiced. I know that google said we can use extension file for it but, the problem is that, I don’t know how to use it ^^;  So, I’m very sorry, but it seems that I don’t have any option now beside concentrating in iOS app development.

Thank you for your attention and I hope you enjoy the games 🙂


Finally it’s released …. puh…. it does seriously take time. I hope you like it anyway :3

Also I just wonder about few things so yeah I made a new poll as below:

Which one do you have

View Results

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I’m thinking to make android version of the game later. Maybe around end of the year or next year, since I heard android is easy to get pirated, and it doesn’t sell well compared to iOS. But then I heard that more people like Android better surround me. So well yeah, I wonder to know about this more :3

It’s pretty much done. Maybe  I will submit it to apple tomorrow since it’s already too late today.

I don’t know how long Apple will examine my apps, but it seems to be around 5 work days.
I’ll try to set July 18 for the release date, but it’s all up to Apple. Anyway, the game itself will be 5.99 usd, and the demo will be free.
Akio Route only, since I haven’t finished other character’s route.

What I can say about Akio route, is that this game is like an introduction about the world of East Tower. There are some episodes where Akio is confused with his feeling, since he thought the main character is a man.

You might be confused with this game genre. But yeah. this is a mystery comedy otome…. how do I suppose to say that??? swt
I guess you’d better to try it yourself to understand. Seriously I hardly find any words to describe it ^^;;;

Also, I got so many questions asking if the game will be available on PC too or not, also, android.

Okay I did a test. The game is working fine on PC, Mac, Android, ipad, iphone. But!!!!

It will look shaggy aka the flash effect happened because of the difference of resolution>> for android tablet, ipad and android phone

For PC and Mac, I will need to recode some menu, since I disabled the full screen feature (you won’t need it for iOS). And also, it’s too short if I need to sell separately for PC an Mac.

So the conclusion is, the game will be available for iPhone/iPod touch next week ( if there’s no problem with Apple side), hopefully.




It’s been a while since the last time I renewed my blog. I’m sorry. Too many things happened lately that beyond my prediction.

It’s a weird 2 months seriously. I never thought I will go to Japan repeatedly many times like this LMAO. Anyway, I managed to ask Toranoana in Japan to sell Cafe and dupli, also I meet some seiyuu I knew from twitter and bakufu there. It’s hella fun (★ω★) and so LOL hahahaha! I also went to butler and seiyuu cafe, but I won’t tell more about them here.

Anyway, about East Tower, it’s pretty smooth so far. I just need 1 more CG to finish the game, probably will start the test from tom. Also, Google has approved my acc fine, so I can release on Android as well. Too bad I made it on iOS  resolution (960×640) which means I need to change some image and menu to fit it on Android (800×480) so yeah… Android might need to wait until the iOS ver is done.


Hope you like it~~